Three strands of the
BestChoice
project
Designing web-based activities that foster learning
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establishing a teaching model
creating a system to author and deliver content interactively
(platform independent HTML 5 with Javascript for the interaction)
Achieving usage
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customising content for target groups
supporting both learners and teachers
Analysing usage data to inform improvements
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entered by users (module ratings and comments)
collected by the system (% completion, time taken, number of first right answers .....)
Dr Sheila Woodgate
© The University of Auckland 2002